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THE PROJECT

THE GAME

Guild Wars 2 is an MMO-RPG developed by ArenaNet. It first launched in August 2012.

THE TEAM

This was a team of 3 character artists with a specialty in high res sculpting.

THE WORK

My team was tasked with creating high fidelity sculpts of various armors for rewards or purchase in game.

MY PART

As the Project Manager of the outsourced team (Mindwalk Studios), I had the following duties:

 

  • Facilitated communication and organization between outsourced team (Mindwalk Studios) and developer (ArenaNet) to ensure artistic and scheduling goals were met

 

  • Worked with internal team leads to communicate roadblocks and address red flags

 

  •  Motivated and supported outsourced team to ensure that project goals, milestones and deliverables were achieved

 

  • Created high res renders of team's work for use as high quality portfolio and marketing

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